using Baci.Net.ToolKit.ArcGISProGeoprocessor.Models;
using Baci.Net.ToolKit.ArcGISProGeoprocessor.Models.Attributes;
using Baci.Net.ToolKit.ArcGISProGeoprocessor.Models.Attributes.DomainAttributes;
using Baci.Net.ToolKit.ArcGISProGeoprocessor.Models.Enums;
using System.Collections.Generic;
using System.ComponentModel;

namespace Baci.ArcGIS._3DAnalystTools._Visibility
{
    /// <summary>
    /// <para>Observer Points</para>
    /// <para>Identifies which observer points are visible from each raster surface location.</para>
    /// <para>标识从每个栅格表面位置可见的观察点。</para>
    /// </summary>    
    [DisplayName("Observer Points")]
    public class ObserverPoints : AbstractGPProcess
    {
        /// <summary>
        /// 无参构造
        /// </summary>
        public ObserverPoints()
        {

        }

        /// <summary>
        /// 有参构造
        /// </summary>
        /// <param name="_in_raster">
        /// <para>Input raster</para>
        /// <para>The input surface raster.</para>
        /// <para>输入表面栅格。</para>
        /// </param>
        /// <param name="_in_observer_point_features">
        /// <para>Input point observer features</para>
        /// <para><xdoc>
        ///   <para>The point feature class that identifies the observer locations.</para>
        ///   <para>The maximum number of points allowed is 16.</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>用于标识观察点位置的点要素类。</para>
        ///   <para>允许的最大点数为 16 分。</para>
        /// </xdoc></para>
        /// </param>
        /// <param name="_out_raster">
        /// <para>Output raster</para>
        /// <para><xdoc>
        ///   <para>The output raster.</para>
        ///   <para>The output identifies exactly which observer points are visible from each raster surface location.</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>输出栅格。</para>
        ///   <para>输出可准确识别从每个栅格表面位置可见的观察点。</para>
        /// </xdoc></para>
        /// </param>
        public ObserverPoints(object _in_raster, object _in_observer_point_features, object _out_raster)
        {
            this._in_raster = _in_raster;
            this._in_observer_point_features = _in_observer_point_features;
            this._out_raster = _out_raster;
        }
        public override string ToolboxName => "3D Analyst Tools";

        public override string ToolName => "Observer Points";

        public override string CallName => "3d.ObserverPoints";

        public override List<string> AcceptEnvironments => ["autoCommit", "cellSize", "cellSizeProjectionMethod", "compression", "configKeyword", "extent", "geographicTransformations", "mask", "outputCoordinateSystem", "scratchWorkspace", "snapRaster", "tileSize", "workspace"];

        public override object[] ParameterInfo => [_in_raster, _in_observer_point_features, _out_raster, _z_factor, _curvature_correction.GetGPValue(), _refractivity_coefficient, _out_agl_raster];

        /// <summary>
        /// <para>Input raster</para>
        /// <para>The input surface raster.</para>
        /// <para>输入表面栅格。</para>
        /// <para></para>
        /// </summary>
        [DisplayName("Input raster")]
        [Description("")]
        [Option(OptionTypeEnum.Must)]
        public object _in_raster { get; set; }


        /// <summary>
        /// <para>Input point observer features</para>
        /// <para><xdoc>
        ///   <para>The point feature class that identifies the observer locations.</para>
        ///   <para>The maximum number of points allowed is 16.</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>用于标识观察点位置的点要素类。</para>
        ///   <para>允许的最大点数为 16 分。</para>
        /// </xdoc></para>
        /// <para></para>
        /// </summary>
        [DisplayName("Input point observer features")]
        [Description("")]
        [Option(OptionTypeEnum.Must)]
        public object _in_observer_point_features { get; set; }


        /// <summary>
        /// <para>Output raster</para>
        /// <para><xdoc>
        ///   <para>The output raster.</para>
        ///   <para>The output identifies exactly which observer points are visible from each raster surface location.</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>输出栅格。</para>
        ///   <para>输出可准确识别从每个栅格表面位置可见的观察点。</para>
        /// </xdoc></para>
        /// <para></para>
        /// </summary>
        [DisplayName("Output raster")]
        [Description("")]
        [Option(OptionTypeEnum.Must)]
        public object _out_raster { get; set; }


        /// <summary>
        /// <para>Z factor</para>
        /// <para><xdoc>
        ///   <para>The number of ground x,y units in one surface z-unit.</para>
        ///   <para>The z-factor adjusts the units of measure for the z-units when they are different from the x,y units of the input surface. The z-values of the input surface are multiplied by the z-factor when calculating the final output surface.</para>
        ///   <para>If the x,y units and z-units are in the same units of measure, the z-factor is 1. This is the default.</para>
        ///   <para>If the x,y units and z-units are in different units of measure, the z-factor must be set to the appropriate factor or the results will be incorrect. For example, if the z-units are feet and the x,y units are meters, you would use a z-factor of 0.3048 to convert the z-units from feet to meters (1 foot = 0.3048 meter).</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>一个曲面 z 单位中的地面 x，y 单位数。</para>
        ///   <para>当 z 单位与输入表面的 x，y 单位不同时，z 因子会调整它们的测量单位。在计算最终输出曲面时，输入曲面的 z 值乘以 z 因子。</para>
        ///   <para>如果 x，y 单位和 z 单位采用相同的测量单位，则 z 因子为 1。这是默认设置。</para>
        ///   <para>如果 x，y 单位和 z 单位采用不同的测量单位，则必须将 z 因子设置为适当的因子，否则结果将不正确。例如，如果 z 单位是英尺，x，y 单位是米，则使用 z 因子 0.3048 将 z 单位从英尺转换为米 （1 英尺 = 0.3048 米）。</para>
        /// </xdoc></para>
        /// <para></para>
        /// </summary>
        [DisplayName("Z factor")]
        [Description("")]
        [Option(OptionTypeEnum.optional)]
        public double _z_factor { get; set; } = 1;


        /// <summary>
        /// <para>Use earth curvature corrections</para>
        /// <para><xdoc>
        ///   <para>Specifies whether correction for the earth's curvature will be applied.</para>
        ///   <bulletList>
        ///     <bullet_item>Unchecked—No curvature correction will be applied. This is the default.</bullet_item><para/>
        ///     <bullet_item>Checked—Curvature correction will be applied.</bullet_item><para/>
        ///   </bulletList>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>指定是否应用地球曲率校正。</para>
        ///   <bulletList>
        ///     <bullet_item>未选中 - 不应用曲率校正。这是默认设置。</bullet_item><para/>
        ///     <bullet_item>选中 - 将应用曲率校正。</bullet_item><para/>
        ///   </bulletList>
        /// </xdoc></para>
        /// <para></para>
        /// </summary>
        [DisplayName("Use earth curvature corrections")]
        [Description("")]
        [Option(OptionTypeEnum.optional)]
        public _curvature_correction_value _curvature_correction { get; set; } = _curvature_correction_value._false;

        public enum _curvature_correction_value
        {
            /// <summary>
            /// <para>FLAT_EARTH</para>
            /// <para></para>
            /// <para></para>
            /// </summary>
            [Description("FLAT_EARTH")]
            [GPEnumValue("false")]
            _false,

            /// <summary>
            /// <para>CURVED_EARTH</para>
            /// <para></para>
            /// <para></para>
            /// </summary>
            [Description("CURVED_EARTH")]
            [GPEnumValue("true")]
            _true,

        }

        /// <summary>
        /// <para>Refractivity coefficient</para>
        /// <para><xdoc>
        ///   <para>The coefficient of the refraction of visible light in air.</para>
        ///   <para>The default value is 0.13.</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>空气中可见光的折射系数。</para>
        ///   <para>默认值为 0.13。</para>
        /// </xdoc></para>
        /// <para></para>
        /// </summary>
        [DisplayName("Refractivity coefficient")]
        [Description("")]
        [Option(OptionTypeEnum.optional)]
        public double _refractivity_coefficient { get; set; } = 0.13;


        /// <summary>
        /// <para>Output above ground level raster</para>
        /// <para><xdoc>
        ///   <para>The output above ground level (AGL) raster.</para>
        ///   <para>The AGL result is a raster where each cell value is the minimum height that must be added to an otherwise nonvisible cell to make it visible by at least one observer.</para>
        ///   <para>Cells that were already visible will have a value of 0 in this output raster.</para>
        /// </xdoc></para>
        /// <para><xdoc>
        ///   <para>输出地面以上 （AGL） 栅格。</para>
        ///   <para>AGL 结果是一个栅格，其中每个像元值都是必须添加到原本不可见的像元的最小高度，才能使其至少被一个观察者看到。</para>
        ///   <para>在此输出栅格中，已可见的像元的值为 0。</para>
        /// </xdoc></para>
        /// <para></para>
        /// </summary>
        [DisplayName("Output above ground level raster")]
        [Description("")]
        [Option(OptionTypeEnum.optional)]
        public object _out_agl_raster { get; set; } = null;


        public ObserverPoints SetEnv(int? autoCommit = null, object cellSize = null, object compression = null, object configKeyword = null, object extent = null, object geographicTransformations = null, object mask = null, object outputCoordinateSystem = null, object scratchWorkspace = null, object snapRaster = null, double[] tileSize = null, object workspace = null)
        {
            base.SetEnv(autoCommit: autoCommit, cellSize: cellSize, compression: compression, configKeyword: configKeyword, extent: extent, geographicTransformations: geographicTransformations, mask: mask, outputCoordinateSystem: outputCoordinateSystem, scratchWorkspace: scratchWorkspace, snapRaster: snapRaster, tileSize: tileSize, workspace: workspace);
            return this;
        }

    }

}